sam humphries

lemmingsammy

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converting hda to baked object March 21, 2018, 10:19 a.m.

Is there anyway of baking out a hda sim within c4d?

UVS and FLIPTANK..update Feb. 17, 2018, 12:06 p.m.

Thankyou so much for your reply and for the file. However a couple of issues are that the uvs don't stick to the points, the uv's seem to be generated on top of the object after the convert to vdb and not at point level. Also with this technique the alembic export don't include the UV info.

After a four days of experimentation and watching tutorials I;m starting to feel that this is little more complicated than it needs to be, or its probably my limited knowledge that's making me hit this wall. Has anyone managed to find a work around for this?

Thanks again

UVS and FLIPTANK..update Feb. 16, 2018, 3:22 a.m.

Can anyone help?