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onmk2

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How to select primitives inside the edge loop which has been selected ? Jan. 21, 2019, 10:30 p.m.

How to select primitives inside the edge loop which has been selected ?


Hi

I have selected a edge loop like this,


then I would like to select primitives like this.



In blender, I can simply use “Select Loop Inner-Region” function.
(https://docs.blender.org/manual/en/latest/modeling/meshes/selecting/advanced.html#loop-inner-region)



But In Houdini, I can't find the function like this.
It would be appreciated if you could tell me how to do it.

How to get smooth like in Maya ? Jan. 2, 2019, 10:55 a.m.

this may be helpful.

http://www.sidefx.com/docs/houdini/render/subdivision.html [www.sidefx.com]


Select the object.

In the parameter editor, click the Render tab.

Turn on Render polygons as subdivision (Mantra).

An object that is rendered as subdivision does not automatically display as subdivided in the 3D view. If you want to see the object as subdivided in the view, you need to also set Display as.

Undo selection, only one operation of selection ? Dec. 25, 2018, 8:50 p.m.

In 17.0.352 and 17.0.389, I can't undo by Ctrl + Z.

But I can undo it just by Ctrl + Z in the latest daily build 17.0.438 which I installed today.

so, yeah, I had to just hit undo.
Thanks jsmack.