pgraham

pgraham

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Recent Forum Posts

bug, mantra crashing while rendering particle liquid Sept. 26, 2007, 4:12 p.m.

Apparently, “save as permanent defaults” doesn't work, or it doesn't do what I expect. When I make a new mantra through the render menu or the tab menu it still has max procs checked on, and if I changed other properties like sampling, they're factory default as well. Also “revert to defaults” doesn't change the value of any property, either to the version I saved or to factory default.

bug, mantra crashing while rendering particle liquid Sept. 26, 2007, 10:50 a.m.

moonlightkiss
Make sure your Max Processors is turned off
Thanks, I'm going to go with this solution for now. Looks like the crash also happens when Max is off but Thread Count is 2. Can I change the default values of these so new mantras will automatically use only 1 proc?

bug, mantra crashing while rendering particle liquid Sept. 25, 2007, 7:38 p.m.

Trying to open the rendering frame in a viewer while rendering a sequence does cause the renderer to stop after finishing the frame. I tried that with only a couple primitives, no fluid or dynamics. It doesn't pop up the windows crash dialog though, and I'm pretty sure it's a different problem from the crash that causes the dialog to appear.