Michael Harrison
socratica
About Me
EXPERTISE
Generalist
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Problem with Animation Editor & Bezier Handles April 14, 2020, 9:49 p.m.
Thank you for your reply, but I did check and all segments are bezier().
I also tried changing the segments to cubic() and then back to bezier(). When cubic(), the handles (minus the acceleration handles) appear everywhere, but the moment I switch back to bezier() the handles disappear again.
I also tried changing the segments to cubic() and then back to bezier(). When cubic(), the handles (minus the acceleration handles) appear everywhere, but the moment I switch back to bezier() the handles disappear again.
Problem with Animation Editor & Bezier Handles April 14, 2020, 8:13 p.m.
I created a sphere with 5 position keyframes (on the sphere, not the geo node.)
When I go into the Animation Editor, I noticed that I only see 2-sided Bezier handles for the first keyframe, and 1-sided handles for the 2nd and last keyframes. All intermediate keyframes have no handles at all.
However, if I change all curve segments to “cubic”, then each keyframe has a 2-sided handle.
I did notice that if I add keyframes from within the Animation Editor, rather than using the “K” shortcut in the Scene View, then 2-sided Bezier handles will start to appear, but never for the final segment.
Is this a known bug? Or am I missing something obvious?
NOTE: In the preferences, I did set the “Auto Function” to “bezier()” for the “Animation” preferences. Still no luck.
Help!!
~Michael
When I go into the Animation Editor, I noticed that I only see 2-sided Bezier handles for the first keyframe, and 1-sided handles for the 2nd and last keyframes. All intermediate keyframes have no handles at all.
However, if I change all curve segments to “cubic”, then each keyframe has a 2-sided handle.
I did notice that if I add keyframes from within the Animation Editor, rather than using the “K” shortcut in the Scene View, then 2-sided Bezier handles will start to appear, but never for the final segment.
Is this a known bug? Or am I missing something obvious?
NOTE: In the preferences, I did set the “Auto Function” to “bezier()” for the “Animation” preferences. Still no luck.
Help!!
~Michael
Finding primitives by name July 14, 2019, 11:13 p.m.
Thanks! I need to leave my Python comfort zone and really learn vex since speed is a focus of mine.