
Jim Price
wolfwood
About Me
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
Canada
WEBSITE
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Cappy's Quest - Building a Houdini Pipeline for the Playdate July 15, 2025, 12:11 a.m.
Video version explaining the process, warning you have to listen to me talk.
While I'm not a huge fan of AI, I will gladly throw money at some AI that can remove all the "umms" and "ahhs" when I talk. :P
While I'm not a huge fan of AI, I will gladly throw money at some AI that can remove all the "umms" and "ahhs" when I talk. :P
Cappy's Quest - Building a Houdini Pipeline for the Playdate July 13, 2025, 10:44 p.m.
All the materials for this are in Github in various degrees of organization.
Elderwood Demo [github.com]
The Houdini related stuff is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/hips [github.com]
If you clone the repo and launch Houdini in the hips directly everything *should* be in the Houdini Path.
The Zig code for the game is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/src [github.com]
If you have the Playdate SDK on disk and the PLAYDATE_SDK_PATH env var set, as well as the Zig 0.14.1 compiler you should be able to do `zig build run` and launch the game. (Just don't venture past the first two levels as they are completely empty.)
Elderwood Demo [github.com]
The Houdini related stuff is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/hips [github.com]
If you clone the repo and launch Houdini in the hips directly everything *should* be in the Houdini Path.
The Zig code for the game is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/src [github.com]
If you have the Playdate SDK on disk and the PLAYDATE_SDK_PATH env var set, as well as the Zig 0.14.1 compiler you should be able to do `zig build run` and launch the game. (Just don't venture past the first two levels as they are completely empty.)
BEST GAME ART TOOL | SUBMISSIONS July 13, 2025, 10:38 p.m.
Hi, for my Game Art Tool submission I created Cappy's Quest.
The full details are available in the forum post here [www.sidefx.com].

To create this game I used Houdini to fully create all the art and level building tools in order to push the data into the Playdate console... sorry someone is knocking at the door.
The full details are available in the forum post here [www.sidefx.com].
To create this game I used Houdini to fully create all the art and level building tools in order to push the data into the Playdate console... sorry someone is knocking at the door.