Jim Price

wolfwood

About Me

EXPERTISE
Technical Director
INDUSTRY
Film/TV

Connect

LOCATION
Canada
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Cappy's Quest - Building a Houdini Pipeline for the Playdate July 15, 2025, 12:11 a.m.

Video version explaining the process, warning you have to listen to me talk.



While I'm not a huge fan of AI, I will gladly throw money at some AI that can remove all the "umms" and "ahhs" when I talk. :P

Cappy's Quest - Building a Houdini Pipeline for the Playdate July 13, 2025, 10:44 p.m.

All the materials for this are in Github in various degrees of organization.

Elderwood Demo [github.com]

The Houdini related stuff is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/hips [github.com]

If you clone the repo and launch Houdini in the hips directly everything *should* be in the Houdini Path.

The Zig code for the game is here:
https://github.com/shadeops/elderwood/tree/Elderwood_Demo/src [github.com]

If you have the Playdate SDK on disk and the PLAYDATE_SDK_PATH env var set, as well as the Zig 0.14.1 compiler you should be able to do `zig build run` and launch the game. (Just don't venture past the first two levels as they are completely empty.)

BEST GAME ART TOOL | SUBMISSIONS July 13, 2025, 10:38 p.m.

Hi, for my Game Art Tool submission I created Cappy's Quest.

The full details are available in the forum post here [www.sidefx.com].



To create this game I used Houdini to fully create all the art and level building tools in order to push the data into the Playdate console... sorry someone is knocking at the door.