Often while working on high-end feature films, TV shows, or commercials, it is necessary to create completely procedural setups that are both robust and controllable. This course, Creating Custom Houdini Solvers with VEX Wrangles, is designed to teach you techniques and workflows to help achieve exactly that. 

In this course, you will learn how to create sophisticated setups that are required to achieve a completely procedural sticky slime system. First, you will learn to utilize Wrangle nodes extensively with VEX scripting to create a dynamic Sticky Constraint Solver that will be the driving force behind the whole system. In addition to the Sticky Constraint Solver, you will learn how Wrangle nodes can be used inside a DOP Network to control a Position-Based Dynamics Solver, otherwise known as the Grain Solver. 

The course will also take you through how FLIP simulations can be used to complement the effect. By the end of this course, you'll have the practical skills to achieve robust, controllable and procedural setups for high-end Houdini VFX projects.

CREATED BY

PLURALSIGHT CREATIVE

Pluralsight is a powerhouse resource for expert-led VFX, animation and game dev training. Learn at your own pace, with over 100 hours of Houdini training available, and assessments to help you track your progress along the way. Watch any and every course you want – it’s unlimited and online. Pluralsight gives you access to the knowledge you need to bring your ideas to life and build a thriving creative career. Start learning today with a free 30-day trial!

More from Pluralsight Creative

COMMENTS

  • There are currently no comments

Please log in to leave a comment.