This video will demonstrate how you can quickly generate a crowd inside Houdini. We will go over how to use Paint Density to distribute our crowd agents and then simulate them afterwards, using a few of the Crowds Shelf Tools . 



For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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