CREATED BY

ROHAN DALVI

Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism.

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COMMENTS

  • OneBigTree 6 years ago  | 

    thumbs up. good as always. you and entagma are the people who made Houdini accessible for me (and a few others ;) )

  • felixandrea 1 week, 2 days ago  | 

    Really enjoyed this tutorial. The disintegration setup is a great example of how Houdini can combine procedural techniques with destruction and particle effects to get a convincing result. I especially like that it’s presented as an intermediate VFX exercise rather than just a final-effect breakdown.

    For anyone following the tutorial, did you find it easier to control the disintegration by working with the geometry first and then driving the particles, or by building the particle behavior into the effect from the beginning? I’d be interested to hear how others approached that part.

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