An in depth look at the Geometry Primitives that can be used as basic building blocks in Houdini.

This is a very practical tutorial that will tell you everything you need to know about the different types of geometry you can create (primitives, polygon, polygon mesh, mesh, nurbs, bezier and polygon soup) and when you might want to use them. The nodes covered are: Circle, Sphere, Tube, Box, Torus, Platonic Solids and Grid.

It covers the grid primitive in more detail, and show some of it’s uses; as a spawn for particles, as a surface to paint on, and as a basis for a mountain landscape. It shows how to use the Houdini help documentation to see working examples of nodes. In this tutorial there is another example showing how to use expressions in the parameter window, in this case to keep the density of the grid consistent regardless of it’s scale.

There is no download for this tutorial because the network is very simple.

CREATED BY

SUSIE GREEN

Houdini Kitchen tutorials are aimed at experienced 3D artists who are new to Houdini, and focus on creating procedural geometry for video games. Each tutorial covers a single node or concept, and will usually finish with a demonstration of how that tool might be used in asset creation. There are easier ways to use Houdini – commonly used nodes can be set up automatically using shelf tools, and useful networks are now embedded in higher level nodes – but I believe that to be able to fully harness the power of Houdini it is important to understand the basics. I have worked as a Technical Artist in the Video Game industry for 15 years, and my credits include Killzone 2 & 3, The Getaway 1 & 2 and Playstation VR Worlds. I have been learning Houdini since 2005, and have been using it in production for the last 5 years. I also have a degree in Archaeology and have completed several 3D projects for the British Museum.

More from Susie Green

COMMENTS

  • awoyemivictor15 3 years, 11 months ago  | 

    Thanks and well done

  • SerjKirchano 3 years, 1 month ago  | 

    thanks!

    can't find particle node in Houdini 18.0

  • fernfernfern 8 months, 3 weeks ago  | 

    Hey, Thank you for the tutorial. It seems the Particle node has been phased out since this tutorial was created.

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