WHITEWATER SYSTEM | HOUDINI 17 MASTERCLASS
This masterclass covers features of the redesigned whitewater system in Houdini 17. It starts with an overview of the major changes to the system. The new workflow is then demonstrated by adding whitewater to several simple scenarios, including a beach and a rock splash.
* whitewater.zip scene file does not contain rock geometry shown in masterclass video and are substituted with different collision geometry. You can find such geometry from Quixel Megascans Library or from other similar sites.