Houdini Main Changelogs

Houdini 4.9.588 The Hole SOP with "Unhole" chosen now preserves group information. There is no work around to this. Wed. January 9, 2002
Houdini 4.9.588 A ".hip" extension will automatically be added to the filename if the user doesn't specify it. Wed. January 9, 2002
Houdini 4.9.588 The Extrude Operation no longer unholes its entire incoming geometry. Instead it just unholes the subset to be extruded. Wed. January 9, 2002
Houdini 4.9.588 Unholing now preserves group information. Wed. January 9, 2002
Houdini 4.9.588 Fixing bugs where clicking on a handle to enable or disable it didn't create an undo block. Wed. January 9, 2002
Houdini 4.9.588 Doing a single carve on a torus which cuts it once in the U and V direction will unwrap the torus like one would expect. Wed. January 9, 2002
Houdini 4.9.588 Adding a section to the HDK documentation on how to debug HDK code on linux. Wed. January 9, 2002
Houdini 4.9.586 Fixed bug in Dissolve SOP that would sometimes cause a core dump. Tue. January 8, 2002
Houdini 4.9.586 Fixing bugs a hard-locked sop would sometimes generate the error "not enough sources specified" if it had no inputs connected to it. Tue. January 8, 2002
Houdini 4.9.586 Adding help for the sop-level select state. Tue. January 8, 2002
Houdini 4.9.586 Adding a check-box for the "select from all objects" option to selector's menus. "select from all objects" can still be turned on and off by right-clicking on the "see one/see all objects" icon. Tue. January 8, 2002
Houdini 4.9.586 A polygonal quadrilateral grid of dimmensions 1xN no longer generates an error. Instead, it generates by rows as one would expect. Tue. January 8, 2002
Houdini 4.9.586 Degenerate primitives will now convert in the Convert SOP. This may cause some new primitives to convert that didn't before. There is no workaround to this. Tue. January 8, 2002
Houdini 4.9.586 Degenerate primitives, such as zero volume spheres, now convert. This also includes 1xN meshes, which now convert to polygons in the expected fashion even if surface type isn't set properly. Tue. January 8, 2002
Houdini 4.9.586 Toggling vertex selections with vertex grips on now works correctly with region selections. Previously it would toggle once for the actual vertex, and once for the grip, resulting in no change. Tue. January 8, 2002
Houdini 4.9.586 We now truncate long paths in the file history menu. Tue. January 8, 2002
Houdini 4.9.586 Fixed problem with toggling multiple points in point selections in the UV viewport when using vertex UVs where the point would be toggled for every vertex referencing it which was selected. Tue. January 8, 2002
Houdini 4.9.586 Fixed bug in PolySplit where we were sometimes able to select back-edges if we had at least two viewports, one shaded and one wireframe, and the work was being done in the shaded viewport. Also a behaviour modification was made where the PolySplit node will be the only one automatically re-wired to new inputs by the state. That means if there was a chain under a PolySplit node, and the PolySplit node was relocated under a new input, the chain will no longer follow it and will stay connected to the original input. Tue. January 8, 2002
Houdini 4.9.586 Can now successfully convert edge selections to vertex selections. Tue. January 8, 2002
Houdini 4.9.586 Vertex selection token strings now collapse whenever possible. Tue. January 8, 2002
Houdini 4.9.586 hexpand will now write to the current directory and not the directory where the hip file resides. Mon. January 7, 2002
Houdini 4.9.586 Fixed two bugs in PolySplit with secure selections turned off. The first caused the snapping of the new operation to misbehave. The second ignored the first place you click and didn't add it to the split path. Mon. January 7, 2002
Houdini 4.9.586 Fixed bug where file history menu would sometimes store relative paths. Mon. January 7, 2002
Houdini 4.9.586 The Revolve SOP with "Convert Mesh to Polygons" only converts meshes to polygons. Nurbs and Beziers are left unaffected. This makes this SOP consistent with all the other "Convert Mesh to Polygon" SOPs. To restore the old behaviour, append a Convert SOP after the Revolve. Mon. January 7, 2002
Houdini 4.9.586 Revolve now only convertes meshes to polygons when "Convert Mesh to Poly" is enabled. Previously, it would convert all primitive types to polygon. Mon. January 7, 2002