Houdini Main Changelogs
20.0.263 | Fixed an issue in the Bend SOP that could result in inaccuracies when the bend amount is very close to 0 due to floating point issues. |
Thu. February 23, 2023 | |
19.5.536 | Prevent a crash when exiting Houdini with karma running in the LOPs viewer. |
Thu. February 23, 2023 | |
20.0.263 | Prevent a crash when exiting Houdini with karma running in the LOPs viewer. |
Thu. February 23, 2023 | |
19.5.535 | Dragging and dropping nodes into USD Primitives parameters will now do nothing if the node is not a LOP node. If it is a LOP node, it will set the parameter to the "last modified paths" of the dropped node. |
Wed. February 22, 2023 | |
19.5.535 | The Log Viewer has a new logging type for performance monitor events. |
Wed. February 22, 2023 | |
20.0.262 | The Log Viewer has a new logging type for performance monitor events. |
Wed. February 22, 2023 | |
19.5.535 | Improved performance monitor tracking of LOP operations, breaking down cook time into more specific tasks like USD composition. |
Wed. February 22, 2023 | |
20.0.262 | Improved performance monitor tracking of LOP operations, breaking down cook time into more specific tasks like USD composition. |
Wed. February 22, 2023 | |
19.5.535 | Prevent a crash in the Volume LOP when it points to a BGEO file without a name attribute. |
Wed. February 22, 2023 | |
20.0.262 | Prevent a crash in the Volume LOP when it points to a BGEO file without a name attribute. |
Wed. February 22, 2023 | |
19.5.535 | Scene graph tree collections subpane now shows collection namespaces as "folders", and all operations can be performed on a whole branch, to apply the operation to all collections under the branch. Also, a new toggle allows the hierarchy to be "flipped" so that collection names are the root of the hierarchy, and prims are the leaf nodes. This view is useful if you have collections with the same name defined on many separate prims in the scene. |
Wed. February 22, 2023 | |
19.5.535 | Prevent crash when exiting Houdini with a LOPs viewer set to quad viewports with one viewport rendering with a non-Houdini GL renderer. |
Wed. February 22, 2023 | |
20.0.262 | Prevent crash when exiting Houdini with a LOPs viewer set to quad viewports with one viewport rendering with a non-Houdini GL renderer. |
Wed. February 22, 2023 | |
19.5.535 | Added support for shift-clicking in the Select Primitives window to expand or collapse all descendents recursively. |
Wed. February 22, 2023 | |
19.0.902 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
19.5.535 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
20.0.262 | Fixed a bug that caused the "hemax_material" and "hemax_node_name" attributes to not be marshalled for some modifier HDAs. |
Wed. February 22, 2023 | |
19.5.535 | Particle Trail SOP now respects the lenstart and lenend incoming attributes when set to use them. Also fixed the randomization buttons for these attributes. |
Wed. February 22, 2023 | |
19.5.535 | Attribute visualizer links now work correctly on the node info dialogue of inputs other than the first. |
Wed. February 22, 2023 | |
20.0.262 | Fixed an issue where the renderer could unnecessarily restart when invoking a RMB pop-up menu in the view state. |
Wed. February 22, 2023 | |
19.0.901 | Rewrote the Pressure constraint in the Vellum Solver to make it deterministic on GPUs at high constraint counts, as well as to avoid hanging that was occurring with the latest Ada architecture GPUs from NVIDIA (e.g. 4090). |
Tue. February 21, 2023 | |
19.5.534 | Rewrote the Pressure constraint in the Vellum Solver to make it deterministic on GPUs at high constraint counts, as well as to avoid hanging that was occurring with the latest Ada architecture GPUs from NVIDIA (e.g. 4090). |
Tue. February 21, 2023 | |
19.5.534 | Fixed bug where the Modify Channels state would reposition translate channels with all 3 components selected directly to the cursor. |
Tue. February 21, 2023 | |
20.0.261 | Fixed bug where the Modify Channels state would reposition translate channels with all 3 components selected directly to the cursor. |
Tue. February 21, 2023 | |
20.0.261 | Renamed the Point Cloud Downsample SOP to Point Cloud Reduce. |
Tue. February 21, 2023 |