Houdini Main Changelogs
Houdini 4.9.450 | Preferences are now saved for all COP display options (including mplay) as well as the compositing engine preferences. | Thu. August 23, 2001 | |
Houdini 4.9.450 | Frame scoping has been had to many COPs, allowing them to work on single frames or multiple subranges. Regular plane scoping has been made easier to use in the common case by adding the RGBA buttons. | Thu. August 23, 2001 | |
Houdini 4.9.450 | Vmantra now correctly renders NURBS curves with attributes of both types present. | Thu. August 23, 2001 | |
Houdini 4.9.450 | Fix problem with hserver getting into a bad state when multiple versions of houdini are installed and uninstalle form the same machine. We do this by not copying hserver.exe into winnt/system32. Instead we run hserver from within $HB. | Thu. August 23, 2001 | |
Houdini 4.9.450 | Geometry with deformation blur instanced off particles is now outputted correctly to vmantra and RenderMan. | Thu. August 23, 2001 | |
Houdini 4.9.449 | Snap priorities defaults have all been set to 0, except for GEO Points which is set to 1. | Wed. August 22, 2001 | |
Houdini 4.9.449 | The texture sop now uses the UV edit handle. | Wed. August 22, 2001 | |
Houdini 4.9.448 | The brush SOPs (comb, sculpt, paint) have "Apply To All" which applies the current operation to the entire selected region uniformly. They also have "Reset All Changes" which undoes all the painting instantly. Finally, the Paint brush has an eye dropper mode where the colour or attribute is read into the parameter rather than written out. | Tue. August 21, 2001 | |
Houdini 4.9.448 | PolySplit no longer has a Snap Tolerance option. This option has been replaced by a smarter way to do picking. | Tue. August 21, 2001 | |
Houdini 4.9.448 | Hserver has a new option -V which displays all version specific VMantra commands. | Tue. August 21, 2001 | |
Houdini 4.9.448 | Added the -p option which reloads the hserver.opt file. This option can be specified in conjunction with "-h host" to remotely cause this file to be reloaded. | Tue. August 21, 2001 | |
Houdini 4.9.447 | The Box SOP now uses XYZ divisions rather than rows and columns to decide how dense to make meshes. | Mon. August 20, 2001 | |
Houdini 4.9.447 | Added support for vertex UVs in the UV Edit SOP. | Mon. August 20, 2001 | |
Houdini 4.9.447 | The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly. | Mon. August 20, 2001 | |
Houdini 4.9.447 | 2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:
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Mon. August 20, 2001 | |
Houdini 4.9.447 | vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway. | Mon. August 20, 2001 | |
Houdini 4.9.447 | 'Snap Tolerance' parameter in PolySplit now in toolbox. | Mon. August 20, 2001 | |
Houdini 4.9.447 | When right-clicking on the construction plane, you now get the cplane menu instead of "Nothing picked". | Mon. August 20, 2001 | |
Houdini 4.9.447 | Geometry spreadsheet can now show vertex attributes. Witness the power! | Fri. August 17, 2001 | |
Houdini 4.9.447 | Selecting edges should now be faster. | Thu. August 16, 2001 | |
Houdini 4.9.447 | Implemented new picking method that makes the following much faster for dense geometries:
Also fixed a bug in PolySplit that would not let you select from object merge sops. |
Wed. August 15, 2001 | |
Houdini 4.9.447 | All sliders in Houdini now behave like input fields with respect to the left/middle/right mouse button functions:
This includes all parm sliders and the playbar. |
Wed. August 15, 2001 | |
Houdini 4.9.447 | Fixed bug where homing or framing on the selection wouldn't work properly when choosing the inputs to a sop. | Wed. August 15, 2001 | |
Houdini 4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. | Wed. August 15, 2001 | |
Houdini 4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. | Wed. August 15, 2001 |