Houdini Main Changelogs

20.0.652

Fixes a bug in the RBD Material Fracture SOP's concrete material when enabling edge detail and adding input points with primitives to the 4th input.

Wed. March 20, 2024
20.0.653

Fixed a bug where enabling tint or chromatic aberrations on lens shader may erroneously influence utility AOVs.

Wed. March 20, 2024
20.0.653

Fixed the Karma Cryptomatte LOP's ability to add itself to existing render products and settings.

Wed. March 20, 2024
20.0.653

In the Guide Interpolation Mesh SOP, only compute biharmonic weights when there are points that need computing, i.e. points that don't correspond to a guide. These can often be optimized out by remeshing, which previously resulted in an error.

Wed. March 20, 2024
20.0.652

Fixed visibility of geomsubset-assigned materials when looking at a Component Material LOP. Also made some internal optimizations and fixes to that node, as well as the Component Geometry Variants LOP, to resolve unnecessary re-cooking of inputs.

Tue. March 19, 2024
20.0.652

Fixed a rare bug in the Unpack USD SOP which could cause packed USD prims to be unpacked at a time code of 0, ignoring animation.

Tue. March 19, 2024
20.0.651

Various APEX documentation updates for numeric nodes.

Mon. March 18, 2024
20.0.651

Add many numerical utility APEX callbacks such as transform::Prescale, Prerotate, Premultiply, scale, rotate, mulitply and more generic vector operations.

Mon. March 18, 2024
20.0.651

Update the help documents for HOUDINI_SPLASH_FILE to indicate that its not available for tainted sessions.

Mon. March 18, 2024
19.5.924

Improvements for the Edit Context Options dialog:

  • "Automatic" context options are hidden by default
  • User created context options can be explicitly marked as "hidden"

A settings menu provides toggle to turn on the display of each of these types of initially hidden context options.

Mon. March 18, 2024
20.0.651

Added Array Lerp, GetComponent/SetComponent and nLerp APEX callbacks.

Mon. March 18, 2024
20.0.651

Fixed a bug where wires were not drawn properly in SHOPs.

Mon. March 18, 2024
20.0.651

Fix a bug in Guide Process SOP and Guide Mask SOP where masks weren't always visualized correctly.

Mon. March 18, 2024
20.0.651

Added the ability to flag a context option as "hidden", which causes it to not appear in the edit context options dialog (unless the new toggle to show hidden options is enabled).

Mon. March 18, 2024
20.0.650

Fixed a bug tracking ray level in Karma CPU

Sun. March 17, 2024
19.5.922

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

Sat. March 16, 2024
20.0.649

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

Sat. March 16, 2024
20.0.648

Fix rendering of lit spheres in OpenGL when backface culling is enabled.

Fri. March 15, 2024
20.0.648

Completed sweep of updates to the HAPI Python documentation to ensure all C functions exposed to Python have up-to-date docs for Houdini Engine version 6.2.

Fri. March 15, 2024
20.0.648

Improved performance of LOP nodes in certain configurations (in particular For Each LOPs with SOP Import inputs could lead to poor performance).

Fri. March 15, 2024
20.0.648

In float and color ramps, points can now be deleted by dragging their pentagonal markers downwards.

Fri. March 15, 2024
20.0.647

Dome Light textures specified as UNC paths on Windows now work properly in the LOP scene viewer.

Thu. March 14, 2024
20.0.647

The Vellum Refrence Frame was double counting pivots when computing angular velocity, causing extreme motion if the reference geometry was away from the origin.

Thu. March 14, 2024
19.5.919

The Remesh to Camera SOP should now properly convex input geometry to triangles before subdividing.

Wed. March 13, 2024
20.0.646

Fixed update of animated visibility on objects in the viewer.

Wed. March 13, 2024