Houdini Main Changelogs

20.0.407

Fixed a bug in IPR where enabling indirect guiding under automatic convergence mode would result in excessive noise.

Mon. July 17, 2023
19.0.1047

Added support for Maya 2024.

Mon. July 17, 2023
20.0.407

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Mon. July 17, 2023
20.0.407

Fixed a bug related to HUD Info when switching to solaris viewport

Mon. July 17, 2023
20.0.404

XPU: Added support for frustum volumes.

Fri. July 14, 2023
20.0.404

The Bullet solver now supports varying the 'collisionignore' and 'collisiongroup' values per agent shape with an array attribute.

Fri. July 14, 2023
20.0.404

Fixed a bug where Hair Procedural LOP was pointing at a temp location.

Fri. July 14, 2023
20.0.403

Added a toggle to remove joint transform scaling to the FBX Character Output node. Created "Compatibility" and "Scripts" tabs to organize export parameters.

Thu. July 13, 2023
19.5.676

Fix sporadic python errors when copy/pasting particular HDAs that have multi-parms.

Thu. July 13, 2023
20.0.403

Fix sporadic python errors when copy/pasting particular HDAs that have multi-parms.

Thu. July 13, 2023
19.5.675

Implemented Add Wind to Velocity Field option on the Pyro Solver SOP.

Wed. July 12, 2023
19.5.675

Fixed hanging condition in Triangle2D 3.0 SOP that can occur with problematic mesh topology.

Wed. July 12, 2023
20.0.402

If a render delegate does not provide a depth buffer, don't do depth testing when drawing selection outlines.

Wed. July 12, 2023
20.0.402

Fixed hanging condition in Triangle2D 3.0 SOP that can occur with problematic mesh topology.

Wed. July 12, 2023
19.5.675

Fixed a bug in SOP Import where float attributes could be incorrectly converted to integer USD attributes. This only occurs in specific cases when matching the attribute type from a schema, e.g. converting a float SOP 'id' attribute to the standard integer 'ids' USD attribute.

Wed. July 12, 2023
20.0.402

Fixed a bug in SOP Import where float attributes could be incorrectly converted to integer USD attributes. This only occurs in specific cases when matching the attribute type from a schema, e.g. converting a float SOP 'id' attribute to the standard integer 'ids' USD attribute.

Wed. July 12, 2023
20.0.402

Implemented support for writing to and reading from fixed-size float and int tuple attributes using the []@ syntax in VEX.

This gives easier & faster access to tuple attributes that don't match any VEX type's tuplesize, without resorting to the variants of setattrib (including setpointattrib etc.). Those write their data serially in a post-process, resulting in a massive performance hit.

When using VEX types with tuple size larger than 1 (v[]@, p[]@, 3[]@, etc.), the data is truncated to a multiple of the type's tuple size.

Array data written using assignment to []@ is truncated or zero padded to match the attribute's length.

Wed. July 12, 2023
20.0.401

Added a new setting for the classic OpenEXR driver to prevent it from forcing colog channel names to be upper case. The force_upper_rgb_channels setting defaults to true, except in Karma which has support for both upper and lower case channel names in EXR files. This can be changed in Karma/husk by adding the following primvar to the render product. Not that this is only relevant when saving "classic" .exr files from Karma (not multi-part .exr files):

`string driver:parameters:husk:OpenEXR:force_upper_rgb_channels = "1"`

Tue. July 11, 2023
19.5.674

Fixed a hang when using services with a scheduler that has a temp file path with backslashes. The backslashes were causing JSON decode errors in the service message queue, which was in turn causing tasks using that service to hang indefinitely while waiting for a response.

Tue. July 11, 2023
20.0.401
  • Fixed broken indirect dragging with builtin handles
  • Added indirect dragging support to HUD Handles. MMB dragging can now beused for HUD Handle sliders.
Tue. July 11, 2023
20.0.401

Fixed a hang when using services with a scheduler that has a temp file path with backslashes. The backslashes were causing JSON decode errors in the service message queue, which was in turn causing tasks using that service to hang indefinitely while waiting for a response.

Tue. July 11, 2023
20.0.401

Added "Dicing Minimum Depth" and "Dicing Maximum Depth" geometry properties which can be used to force dicing resolution for subd and displacement.

Tue. July 11, 2023
19.5.674

Fix a potential crash that could occur while loop selecting primitives.

Tue. July 11, 2023
20.0.401

Fix an issue while loop selecting primitives where it could sometimes create a checker pattern.

Tue. July 11, 2023
20.0.401

The reference plane parameters dialog can now optionally export to the ortho grid display options, defaulting to on.

Tue. July 11, 2023