Houdini Main Changelogs
19.5.646 | Prevents crash that can occur in Subdivide SOP when closing holes with problematic geometry conditions. |
Tue. June 13, 2023 | |
20.0.372 | Prevents crash that can occur in Subdivide SOP when closing holes with problematic geometry conditions. |
Mon. June 12, 2023 | |
20.0.372 | Removed the "Add to End" mode from the Projectile Motion multiparm. Added "Trim Motion Path Before/After First/Final Section" toggles to Projectile and Pendulum Motion that make it easy to clamp the animation to the range of the projectile/pendulum sections. |
Mon. June 12, 2023 | |
20.0.372 | Added an option to the SOP Character Import LOP for whether the rest geometry is imported. Disabling this can be useful to produce only an override for the SkelAnimation prim. |
Mon. June 12, 2023 | |
19.5.645 | Fixed bug where key events over the main window title bar of floating desktop panels did not get processed by Houdini. |
Mon. June 12, 2023 | |
20.0.372 | Fixed bug where key events over the main window title bar of floating desktop panels did not get processed by Houdini. |
Mon. June 12, 2023 | |
19.5.645 | Fixed a bug when trying to import pinned curves when there were degenerate curves in the curve mesh. |
Mon. June 12, 2023 | |
20.0.372 | Added support for a new Houdini startup script, ready.py, that runs after the non-graphical components in Houdini have finished initialization. Note that ready.py runs after HDAs have loaded compared to pythonrc.py, which runs before HDAs have loaded. |
Mon. June 12, 2023 | |
19.5.645 | Improved the performance of Extract Centroid when the input has a small number of pieces which each have a large number of points. |
Mon. June 12, 2023 | |
20.0.372 | Improved the performance of Extract Centroid when the input has a small number of pieces which each have a large number of points. |
Mon. June 12, 2023 | |
19.5.643 | Fixed bug where key events over the main window title bar did not get processed by Houdini. |
Sat. June 10, 2023 | |
19.5.642 | Added an option to Delete Degenerate Primitives to the Remove Point VOP. |
Fri. June 9, 2023 | |
20.0.369 | The minimum processor requirement on Linux is now SSE4.2 / x64-64-v2. |
Fri. June 9, 2023 | |
20.0.369 | Fixed a bug in the Point Cloud Surface SOP that resulted in incorrect boundary behavior. |
Fri. June 9, 2023 | |
20.0.369 | Fixed a bug that caused Houdini to over estimate the amount of memory used by the undo system when changes are made to geometry parameters. |
Fri. June 9, 2023 | |
20.0.369 | Fixed bug where key events over the main window title bar did not get processed by Houdini. |
Fri. June 9, 2023 | |
19.5.642 | Fixed an exception when using the File Remove TOP to delete a file that doesn't directly appear in a work item's input file list. |
Fri. June 9, 2023 | |
20.0.369 | Fixed an exception when using the File Remove TOP to delete a file that doesn't directly appear in a work item's input file list. |
Fri. June 9, 2023 | |
19.5.642 | Fixed a regression from 18.5 where the Point Replicate SOP's shape scale parameters unexpectedly scaled other attributes inherited from the input, such as velocities. |
Fri. June 9, 2023 | |
20.0.369 | Fixed a regression from 18.5 where the Point Replicate SOP's shape scale parameters unexpectedly scaled other attributes inherited from the input, such as velocities. |
Fri. June 9, 2023 | |
19.5.642 | Fixed a bug in the construction plane state where the MMB could not be used to build the construction plane perpendicularly without disabling indirect drag for handles or hiding the construction plane handle. |
Fri. June 9, 2023 | |
20.0.369 | Added a toggle to the Group Promote SOP for requiring that promoted primitives share at least one edge with the input group. |
Fri. June 9, 2023 | |
20.0.369 | Fixed a bug in the construction plane state where the MMB could not be used to build the construction plane perpendicularly without disabling indirect drag for handles or hiding the construction plane handle. |
Fri. June 9, 2023 | |
19.5.641 | Fixed landscape parent actor getting dirtyed when using temp layers. |
Fri. June 9, 2023 | |
20.0.368 | Fixed landscape import dirtying parent landscape if using temp layers. |
Fri. June 9, 2023 |