Houdini Main Changelogs

18.5.226

The Cache LOP now properly clears its cache in Cache Cooked Frames mode when the input node changes.

Thu. May 28, 2020
18.0.481

Added the Path Deform SOP which deforms an object along a spine curve.

Thu. May 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

Thu. May 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

Thu. May 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

Thu. May 28, 2020
18.5.226

Added support for Minimum Value and Maximum Value pixel filter.

Thu. May 28, 2020
18.0.481

The HAPI cook thread is now shutdown in HAPI_Cleanup, as well as when the application exits.

Thu. May 28, 2020
18.0.480

Fixed a potential bug when exiting houdini with python script work item still running.

Wed. May 27, 2020
18.0.480

Unity plugin: Enabled new SessionSync which is accessible via HoudiniEngine menu in Unity. Improved the session management through SessionSync panel. Removed the Connect to Debugger menu options. Updated online documentation with SessionSync section.

Wed. May 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

Wed. May 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

Wed. May 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

Wed. May 27, 2020
18.5.225

Added the Filter by State TOP, which can be used to generate from failed upstream work items. It can also be used to distinguish between items that cooked from disk cache files and ones that cooked normally, since those are separate work item states.

Wed. May 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

Wed. May 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

Wed. May 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

Wed. May 27, 2020
18.5.225

Number of rays cast for random walk SSS is now reflected in Ray Counts printout as Probe rays.

Wed. May 27, 2020
18.5.225

Added a new PDG service for all ROP Fetch based nodes.

Wed. May 27, 2020
18.5.225

Added a new PDG service for all ROP Fetch based nodes.

Wed. May 27, 2020
18.5.225

Added a new PDG service for all ROP Fetch based nodes.

Wed. May 27, 2020
18.5.225

Added a new PDG service for all ROP Fetch based nodes.

Wed. May 27, 2020
18.0.480

Fixed some cases where extra viewport geometry processing was happening when changing the viewport layout.

Wed. May 27, 2020
18.5.225

Fixed some cases where extra viewport geometry processing was happening when changing the viewport layout.

Wed. May 27, 2020
18.5.225

Fixed some cases where extra viewport geometry processing was happening when changing the viewport layout.

Wed. May 27, 2020
18.5.225

Fixed some cases where extra viewport geometry processing was happening when changing the viewport layout.

Wed. May 27, 2020