Houdini Main Changelogs

18.5.196

Fixed an issue with attributes on work items in a deserialized graph not behaving like work item attributes created during a regular cook. Dirtying a deseriliazed item will now correctly remove any attributes added during the cook, for example.

Tue. April 28, 2020
18.5.196

Fixed an issue with attributes on work items in a deserialized graph not behaving like work item attributes created during a regular cook. Dirtying a deseriliazed item will now correctly remove any attributes added during the cook, for example.

Tue. April 28, 2020
18.5.196

Fixed an issue with attributes on work items in a deserialized graph not behaving like work item attributes created during a regular cook. Dirtying a deseriliazed item will now correctly remove any attributes added during the cook, for example.

Tue. April 28, 2020
18.5.196

Fixed an issue with attributes on work items in a deserialized graph not behaving like work item attributes created during a regular cook. Dirtying a deseriliazed item will now correctly remove any attributes added during the cook, for example.

Tue. April 28, 2020
18.0.451

A number of bug fixes in PolyBevel 3.0 likely breaks some backward compatibility, although this is expected to be rare.

Tue. April 28, 2020
18.5.196

Fixed an issue with deserialized graphs always recooking, if the work items were loaded into a TOP network that had never been cooked before.

Tue. April 28, 2020
18.5.196

Fixed an issue with deserialized graphs always recooking, if the work items were loaded into a TOP network that had never been cooked before.

Tue. April 28, 2020
18.5.196

Fixed an issue with deserialized graphs always recooking, if the work items were loaded into a TOP network that had never been cooked before.

Tue. April 28, 2020
18.5.196

Fixed an issue with deserialized graphs always recooking, if the work items were loaded into a TOP network that had never been cooked before.

Tue. April 28, 2020
18.0.451

When using an Edit Properties based node to create a primitive in a scene graph location that is excluded by the stage population mask, or that is a child of a deactivated primitive, the node now issues a warning indicating that the primitive can't be found rather than raising an error.

Tue. April 28, 2020
18.5.196

When using an Edit Properties based node to create a primitive in a scene graph location that is excluded by the stage population mask, or that is a child of a deactivated primitive, the node now issues a warning indicating that the primitive can't be found rather than raising an error.

Tue. April 28, 2020
18.5.196

When using an Edit Properties based node to create a primitive in a scene graph location that is excluded by the stage population mask, or that is a child of a deactivated primitive, the node now issues a warning indicating that the primitive can't be found rather than raising an error.

Tue. April 28, 2020
18.5.196

When using an Edit Properties based node to create a primitive in a scene graph location that is excluded by the stage population mask, or that is a child of a deactivated primitive, the node now issues a warning indicating that the primitive can't be found rather than raising an error.

Tue. April 28, 2020
18.5.196

When using an Edit Properties based node to create a primitive in a scene graph location that is excluded by the stage population mask, or that is a child of a deactivated primitive, the node now issues a warning indicating that the primitive can't be found rather than raising an error.

Tue. April 28, 2020
18.0.451

Fixed a bug with transparent objects appearing behind opaque objects when in high quality lighting in the viewport.

Tue. April 28, 2020
18.5.196

Fixed a bug with transparent objects appearing behind opaque objects when in high quality lighting in the viewport.

Tue. April 28, 2020
18.5.196

Fixed a bug with transparent objects appearing behind opaque objects when in high quality lighting in the viewport.

Tue. April 28, 2020
18.5.196

Fixed a bug with transparent objects appearing behind opaque objects when in high quality lighting in the viewport.

Tue. April 28, 2020
18.5.196

Fixed a bug with transparent objects appearing behind opaque objects when in high quality lighting in the viewport.

Tue. April 28, 2020
18.0.451

Removed the standalone mode on Windows from hkey.

Tue. April 28, 2020
18.5.196

Added a toggle to group from attribute boundary to enable or disable the Attributes parameter.

Tue. April 28, 2020
18.5.196

Added a toggle to group from attribute boundary to enable or disable the Attributes parameter.

Tue. April 28, 2020
18.5.196

Added a toggle to group from attribute boundary to enable or disable the Attributes parameter.

Tue. April 28, 2020
18.5.196

Added a toggle to group from attribute boundary to enable or disable the Attributes parameter.

Tue. April 28, 2020
18.0.451

Improved the Bullet solver's support for gluing pieces to a deforming static object. The glued pieces will now follow along based on the static object's overall rigid motion.

Tue. April 28, 2020