Houdini Main Changelogs

18.5.178

Fix crash that could occur on Windows when multiple mantra processes write out to an output file simultaneously due to temp file naming collisions.

Fri. April 10, 2020
18.5.178

Fix crash that could occur on Windows when multiple mantra processes write out to an output file simultaneously due to temp file naming collisions.

Fri. April 10, 2020
18.0.432

RBD Bullet SOP now recognises a "rbdbullet_emit" integer point attribute on the input geometry when the "Emit" parm is enabled. Specify input geometry which should not be emitted, allowing it to be animated, deforming and/or have animated attributes. Emitted geometry cannot be animated or deforming.

RBD Configure SOP has a new option to specify the rbdbullet_emit attribute value.

Fri. April 10, 2020
18.0.432

Fixes a bug on the RBD Configure SOP when interactively selecting groups.

Fri. April 10, 2020
18.0.433

The AOV for exported normals should be better quality in karma, especially for displaced surfaces.

Fri. April 10, 2020
18.5.177

Fixed the CSV Input and CSV Modify TOP operators in the Python 3 build.

Thu. April 9, 2020
18.5.177

Fixed the CSV Input and CSV Modify TOP operators in the Python 3 build.

Thu. April 9, 2020
18.5.177

Fixed the CSV Input and CSV Modify TOP operators in the Python 3 build.

Thu. April 9, 2020
18.5.177

Fixed the CSV Input and CSV Modify TOP operators in the Python 3 build.

Thu. April 9, 2020
18.0.432

Unity plugin: For the paint tool, the plugin automatically adds vertex colors to the editable node's output mesh if it doesn't have it. Updated documentation for the paint tool working with the new Attribute Paint Sop.

Thu. April 9, 2020
18.5.177

Unity plugin: For the paint tool, the plugin automatically adds vertex colors to the editable node's output mesh if it doesn't have it. Updated documentation for the paint tool working with the new Attribute Paint Sop.

Thu. April 9, 2020
18.5.177

Unity plugin: For the paint tool, the plugin automatically adds vertex colors to the editable node's output mesh if it doesn't have it. Updated documentation for the paint tool working with the new Attribute Paint Sop.

Thu. April 9, 2020
18.5.177

Unity plugin: For the paint tool, the plugin automatically adds vertex colors to the editable node's output mesh if it doesn't have it. Updated documentation for the paint tool working with the new Attribute Paint Sop.

Thu. April 9, 2020
18.5.177

Unity plugin: For the paint tool, the plugin automatically adds vertex colors to the editable node's output mesh if it doesn't have it. Updated documentation for the paint tool working with the new Attribute Paint Sop.

Thu. April 9, 2020
18.5.177

Moved Houdini to the USD 20.05 release candidate. This enables python 3 support and the ability to draw prims with unloaded payloads as bounding boxes in the viewport.

Thu. April 9, 2020
18.5.177

Moved Houdini to the USD 20.05 release candidate. This enables python 3 support and the ability to draw prims with unloaded payloads as bounding boxes in the viewport.

Thu. April 9, 2020
18.5.177

Moved Houdini to the USD 20.05 release candidate. This enables python 3 support and the ability to draw prims with unloaded payloads as bounding boxes in the viewport.

Thu. April 9, 2020
18.5.177

Moved Houdini to the USD 20.05 release candidate. This enables python 3 support and the ability to draw prims with unloaded payloads as bounding boxes in the viewport.

Thu. April 9, 2020
18.0.432

Attribute wrangles that write to, but don't change, groups and convert them from ordered to unordered will now properly bump their data ids.

Thu. April 9, 2020
18.0.432

Adhoc groups in SOPs that use the ! negation command on ordered groups will now generate unordered groups and be significantly faster.

Thu. April 9, 2020
18.5.177

Fixed usdrender TOP to work with stdout redirection husk flags

Thu. April 9, 2020
18.5.177

Fixed usdrender TOP to work with stdout redirection husk flags

Thu. April 9, 2020
18.5.177

Fixed usdrender TOP to work with stdout redirection husk flags

Thu. April 9, 2020
18.5.177

Fixed usdrender TOP to work with stdout redirection husk flags

Thu. April 9, 2020
18.5.177

Looking through a camera with render prim active will now correctly adjust the apertures to match the image resolution specified by the render prim, as defined by the Aspect Ratio Conform Policy parameter. Changing that parameter will also cause Karma to update the projection.

Thu. April 9, 2020