Houdini Main Changelogs
18.5.169 | Fixed a Windows-only bug where closing dialogs, menus and windows sometimes produced WM_DESTROY warnings and prevented the dialogs, menus and windows from opening again. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a Windows-only bug where closing dialogs, menus and windows sometimes produced WM_DESTROY warnings and prevented the dialogs, menus and windows from opening again. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a Windows-only bug where closing dialogs, menus and windows sometimes produced WM_DESTROY warnings and prevented the dialogs, menus and windows from opening again. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a Windows-only bug where closing dialogs, menus and windows sometimes produced WM_DESTROY warnings and prevented the dialogs, menus and windows from opening again. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.5.169 | Improve output from Bone Capture Lines. Line segments with repeated vertices are now removed, as well as parent weights from leaf joints. The latter change allows skin geometry which extend them to have a rigid capture. |
Wed. April 1, 2020 | |
18.0.424 | Fixed a macOS-only bug where a debugger could not be attached to Houdini when System Integrity Protection (SIP) was enabled. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a macOS-only bug where a debugger could not be attached to Houdini when System Integrity Protection (SIP) was enabled. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a macOS-only bug where a debugger could not be attached to Houdini when System Integrity Protection (SIP) was enabled. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a macOS-only bug where a debugger could not be attached to Houdini when System Integrity Protection (SIP) was enabled. |
Wed. April 1, 2020 | |
18.5.169 | Fixed a macOS-only bug where a debugger could not be attached to Houdini when System Integrity Protection (SIP) was enabled. |
Wed. April 1, 2020 | |
18.5.169 | Added a menu item to the scene view's viewport layout menu that restores the default viewport proportions in the current multi-viewport layout. |
Wed. April 1, 2020 | |
18.5.169 | Added a menu item to the scene view's viewport layout menu that restores the default viewport proportions in the current multi-viewport layout. |
Wed. April 1, 2020 | |
18.5.169 | Added a menu item to the scene view's viewport layout menu that restores the default viewport proportions in the current multi-viewport layout. |
Wed. April 1, 2020 | |
18.5.169 | Added a menu item to the scene view's viewport layout menu that restores the default viewport proportions in the current multi-viewport layout. |
Wed. April 1, 2020 | |
18.0.424 | Fixed a selection bug in the LOP viewer with instanceable references that have multiple variants. |
Wed. April 1, 2020 | |
18.0.423 | Changed the way sendcommand TOP executes RPC calls. It will now buffer the RPC data and execute them after the sendcommand script finishes instead of executing them via the scheduler RPC API. This should not change any existing behavior, but allows for performance improvements to PDG itself. |
Tue. March 31, 2020 | |
18.5.168 | Changed the way sendcommand TOP executes RPC calls. It will now buffer the RPC data and execute them after the sendcommand script finishes instead of executing them via the scheduler RPC API. This should not change any existing behavior, but allows for performance improvements to PDG itself. |
Tue. March 31, 2020 | |
18.5.168 | Changed the way sendcommand TOP executes RPC calls. It will now buffer the RPC data and execute them after the sendcommand script finishes instead of executing them via the scheduler RPC API. This should not change any existing behavior, but allows for performance improvements to PDG itself. |
Tue. March 31, 2020 |