Houdini Main Changelogs

18.5.156

Fixed an issue with parsing attribute lists (for example, in the Attribute Copy SOP) where pattern matching immediately stopped when a negative match was found instead of continuing to check for any positive matches later on in the pattern. This is now consistent with how e.g. the VEX match() function behaves.

Thu. March 19, 2020
18.5.156

Fixed an issue with parsing attribute lists (for example, in the Attribute Copy SOP) where pattern matching immediately stopped when a negative match was found instead of continuing to check for any positive matches later on in the pattern. This is now consistent with how e.g. the VEX match() function behaves.

Thu. March 19, 2020
18.5.156

Fixed an issue with parsing attribute lists (for example, in the Attribute Copy SOP) where pattern matching immediately stopped when a negative match was found instead of continuing to check for any positive matches later on in the pattern. This is now consistent with how e.g. the VEX match() function behaves.

Thu. March 19, 2020
18.5.156

Fixed an issue with parsing attribute lists (for example, in the Attribute Copy SOP) where pattern matching immediately stopped when a negative match was found instead of continuing to check for any positive matches later on in the pattern. This is now consistent with how e.g. the VEX match() function behaves.

Thu. March 19, 2020
18.5.156

Fixed a bug where dome light rotates about X or Z axis in opposite direction. This also addresses sampling inefficiencies in karma renders when dome light is rotated about X or Z axis.

Thu. March 19, 2020
18.5.156

Fixed a bug where dome light rotates about X or Z axis in opposite direction. This also addresses sampling inefficiencies in karma renders when dome light is rotated about X or Z axis.

Thu. March 19, 2020
18.5.156

Fixed a bug where dome light rotates about X or Z axis in opposite direction. This also addresses sampling inefficiencies in karma renders when dome light is rotated about X or Z axis.

Thu. March 19, 2020
18.5.156

Fixed a bug where dome light rotates about X or Z axis in opposite direction. This also addresses sampling inefficiencies in karma renders when dome light is rotated about X or Z axis.

Thu. March 19, 2020
18.0.411

The Group Find Path SOP is now cancellable.

Thu. March 19, 2020
18.0.411

Fix performance monitor tracking of LOP primitive path evaluation for VEX based patterns.

Thu. March 19, 2020
18.5.156

Fix performance monitor tracking of LOP primitive path evaluation for VEX based patterns.

Thu. March 19, 2020
18.5.156

Fix performance monitor tracking of LOP primitive path evaluation for VEX based patterns.

Thu. March 19, 2020
18.5.156

Fix performance monitor tracking of LOP primitive path evaluation for VEX based patterns.

Thu. March 19, 2020
18.5.156

Fix performance monitor tracking of LOP primitive path evaluation for VEX based patterns.

Thu. March 19, 2020
18.0.411

The Material Library LOP has "Allow Shader Parameter Animation" toggle to enable time-sampled attributes on shader primitives. This toggle is turned off by default and needs to be explicitly turned on to get the same behaviour as prior this change.

Thu. March 19, 2020
18.0.411

Added a toggle parameter to Material Library LOP to control testing for animated shader node parameters. Avoiding tests improves performance.

Thu. March 19, 2020
18.0.411

The Attribute Paint SOP will no longer paint on displayed geometry by default, but always paint on the input geometry. There is now a parameter to specificaly enable painting on the display geometry for the workflows where you want to paint on the result of a deformation. This allows for more common paint/scatter workflows to work by default.

Thu. March 19, 2020
18.0.411

Only raise import error for pdgnetrpc if PDG_USE_PDGNET env var is set.

Thu. March 19, 2020
18.5.156

Only raise import error for pdgnetrpc if PDG_USE_PDGNET env var is set.

Thu. March 19, 2020
18.5.156

Only raise import error for pdgnetrpc if PDG_USE_PDGNET env var is set.

Thu. March 19, 2020
18.5.156

Only raise import error for pdgnetrpc if PDG_USE_PDGNET env var is set.

Thu. March 19, 2020
18.5.156

Only raise import error for pdgnetrpc if PDG_USE_PDGNET env var is set.

Thu. March 19, 2020
18.5.154
  • Fixed invisible complex colliders (collision_geo) only creating Static Meshesand not creating StaticMeshComponents.
Wed. March 18, 2020
18.5.154
  • Fixed invisible complex colliders (collision_geo) only creating Static Meshesand not creating StaticMeshComponents.
Wed. March 18, 2020
18.5.154
  • Fixed invisible complex colliders (collision_geo) only creating Static Meshesand not creating StaticMeshComponents.
Wed. March 18, 2020