Houdini Main Changelogs

18.5.141

Fixed an HQueue bug where cross-platform rendering jobs failed when the IFD generation task ran on a Windows machine and the render tasks ran on Linux or macOS machines.

Wed. March 4, 2020
18.5.141

Fixed an HQueue bug where cross-platform rendering jobs failed when the IFD generation task ran on a Windows machine and the render tasks ran on Linux or macOS machines.

Wed. March 4, 2020
18.5.141

Fixed an HQueue bug where cross-platform rendering jobs failed when the IFD generation task ran on a Windows machine and the render tasks ran on Linux or macOS machines.

Wed. March 4, 2020
18.5.141

Fixed an HQueue bug where cross-platform rendering jobs failed when the IFD generation task ran on a Windows machine and the render tasks ran on Linux or macOS machines.

Wed. March 4, 2020
18.0.400

Adds extra verification steps to parsing an http request as it was possible to get into a bad state which could cause the servers to spin up to 100% and never come back down.

Wed. March 4, 2020
18.5.141

Adds extra verification steps to parsing an http request as it was possible to get into a bad state which could cause the servers to spin up to 100% and never come back down.

Wed. March 4, 2020
18.5.141

Adds extra verification steps to parsing an http request as it was possible to get into a bad state which could cause the servers to spin up to 100% and never come back down.

Wed. March 4, 2020
18.5.141

Adds extra verification steps to parsing an http request as it was possible to get into a bad state which could cause the servers to spin up to 100% and never come back down.

Wed. March 4, 2020
18.5.141

Adds extra verification steps to parsing an http request as it was possible to get into a bad state which could cause the servers to spin up to 100% and never come back down.

Wed. March 4, 2020
18.0.399

Fixed bad case of GL vertex interpolation on LOP geometry.

Tue. March 3, 2020
18.5.140

Fixed bad case of GL vertex interpolation on LOP geometry.

Tue. March 3, 2020
18.5.140

Fixed bad case of GL vertex interpolation on LOP geometry.

Tue. March 3, 2020
18.5.140

Fixed bad case of GL vertex interpolation on LOP geometry.

Tue. March 3, 2020
18.5.140

Fixed bad case of GL vertex interpolation on LOP geometry.

Tue. March 3, 2020
18.0.399

Changes to TOP Deadline scheduler:

  • now supports 3 new types of MQ usage: Local, Farm, and Connect
  • Local (default) creates MQ server on local machine (ideal if no firewall)
  • Farm creates MQ job (with its own job settings) on the farm (for firewall)
  • Connect (only for new MQ) will connect to running MQ server (shared)
  • integrated new MQ which can be activated by env var: PDG_USE_PDGNET=1
  • with new MQ, multiple Deadline scheduler nodes can share/use same MQ
  • removed default method of running MQ as background process

Changes to pdgcmd.py to support callbacks using XMLRPC (current method) or new pdgnet RPC mechanisms (currently only in TOP Deadline scheduler).

Tue. March 3, 2020
18.5.140

The Transform SOP now transforms the "w" attribute (angular velocity) like a normal instead of a vector.

Tue. March 3, 2020
18.5.140

The Transform SOP now transforms the "w" attribute (angular velocity) like a normal instead of a vector.

Tue. March 3, 2020
18.5.140

The Transform SOP now transforms the "w" attribute (angular velocity) like a normal instead of a vector.

Tue. March 3, 2020
18.5.140

The Transform SOP now transforms the "w" attribute (angular velocity) like a normal instead of a vector.

Tue. March 3, 2020
18.0.399

Fixed a bug in the Houdini help browser where opening several tabs at once caused tab icons not to load in the best case scenario and caused Houdini to crash in the worst case scenario.

Tue. March 3, 2020
18.5.140

Fixed a bug in the Houdini help browser where opening several tabs at once caused tab icons not to load in the best case scenario and caused Houdini to crash in the worst case scenario.

Tue. March 3, 2020
18.5.140

Fixed a bug in the Houdini help browser where opening several tabs at once caused tab icons not to load in the best case scenario and caused Houdini to crash in the worst case scenario.

Tue. March 3, 2020
18.5.140

Fixed a bug in the Houdini help browser where opening several tabs at once caused tab icons not to load in the best case scenario and caused Houdini to crash in the worst case scenario.

Tue. March 3, 2020
18.5.140

Fixed a bug in the Houdini help browser where opening several tabs at once caused tab icons not to load in the best case scenario and caused Houdini to crash in the worst case scenario.

Tue. March 3, 2020
18.5.140

Fixed a regression with opdef: referencing UDIM textures in yesterday's build.

Tue. March 3, 2020