Houdini Main Changelogs

19.5.563

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

Wed. March 22, 2023
19.5.563

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

Wed. March 22, 2023
20.0.290

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

Wed. March 22, 2023
20.0.290

Fixed a potential crash visualizing UV borders after a topological change is made to the geometry.

Wed. March 22, 2023
20.0.290

Added functionality to move selected keys in the animation graph editor without having to directly mouse over them.

  • MMB drag with a key selected will move them in one axis, dependingon which direction it was moved in first.
  • ctrl + MMB drag will move in both axes.
  • Note: these are the same controls as dragging the keys directly,except it uses MMB instead of LMB.
Wed. March 22, 2023
19.5.563

Fix parsing of HOUDINI_FPS environment variable to support floating point numbers.

Wed. March 22, 2023
20.0.290

Fix parsing of FPS environment variable to support floating point numbers.

Wed. March 22, 2023
20.0.290

The Render Gallery now properly captures snapshots (and generates thumbnails) from viewport images with non-square pixel aspect ratios.

Wed. March 22, 2023
20.0.290

Fixed an issue where the Solaris viewport would previously stretch images if both an explicit pixel aspect ratio and an "Adjust Pixel Aspect Ratio" Conform Policy was specified.

Wed. March 22, 2023
19.5.562

Fixed crashing bug in Joint Capture Paint SOP when restoring weight values from the data parm.

Tue. March 21, 2023
20.0.289

Fixed crashing bug in Joint Capture Paint SOP when restoring weight values from the data parm.

Tue. March 21, 2023
19.5.562

Fixed a crash when evaluating per-point or per-vertex string attributes on subd meshes.

Tue. March 21, 2023
20.0.288

The maximum number of RPC failures can now be explicitly configured on scheduler TOP nodes for out of process jobs. When a job reaches the maximum number of errors, no further RPCs will be created. This allows long running simulation jobs on the farm to proceed even if the submitting Houdini session crashes.

Mon. March 20, 2023
19.5.560

Fixed an issue where foliage would remain in Unreal after deleting an HDA output.

Mon. March 20, 2023
20.0.287

Fixed an issue where foliage would not be deleted in Unreal when a HDA output is deleted.

Mon. March 20, 2023
19.5.561

Fixed bugs where some LOP state hotkeys were registered as SOP state hotkeys.

Mon. March 20, 2023
20.0.288

Fixed bugs where some LOP state hotkeys were registered as SOP state hotkeys.

Mon. March 20, 2023
20.0.288

The signature of GABC_Util::getObjectList() was changed to avoid a potential race condition. The caller now provides storage for the returned paths.

Mon. March 20, 2023
19.5.561

Bumped the HDK ABI version due to a change in the signature of GABC_Util::getObjectList() that changes its ABI but necessary to avoid a potential race condition. The caller now provides storage for the returned paths.

Mon. March 20, 2023
19.5.561

Fixed a bug that could result in a crash after an item is evicted from the Alembic archive cache.

Mon. March 20, 2023
19.5.561

Component Output LOP no longer uses the built-in `@ropcook` context option for internal behavior. This resolves a case where clicking __Render to Mplay__ on a USD Render ROP would cause viewport to update or re-render.

Mon. March 20, 2023
19.5.560

Fixed typo in the label for the Multiple Viewport hotkey context.

Sun. March 19, 2023
20.0.287

Fixed typo in the label for the Multiple Viewport Viewer hotkey context.

Sun. March 19, 2023
20.0.286

RBD Material Fracture adds an option to transfer vertex and prim attributes from custom cutter geo. Added an option to randomize scattered cutter geo scale.

Sat. March 18, 2023
20.0.286

Component Output LOP is more robust when it cannot find Thumbnail.usda files.

Sat. March 18, 2023