Houdini Main Changelogs

18.5.134

Fixed a crash when attempting to deserialize invalid work item data with using the pdg.GraphContext.deserializeWorkItemFromJSON.

Wed. February 26, 2020
18.5.134

Fixed a crash when attempting to deserialize invalid work item data with using the pdg.GraphContext.deserializeWorkItemFromJSON.

Wed. February 26, 2020
18.0.393

Fixed bug in random walk SSS where scaling on object caused bias in walk directions and produced incorrect result.

Wed. February 26, 2020
18.5.134

Fixed bug in random walk SSS where scaling on object caused bias in walk directions and produced incorrect result.

Wed. February 26, 2020
18.5.134

Fixed bug in random walk SSS where scaling on object caused bias in walk directions and produced incorrect result.

Wed. February 26, 2020
18.5.134

Fixed bug in random walk SSS where scaling on object caused bias in walk directions and produced incorrect result.

Wed. February 26, 2020
18.5.134

Fixed bug in random walk SSS where scaling on object caused bias in walk directions and produced incorrect result.

Wed. February 26, 2020
18.0.392

Added a prune option to the Modify Point Instances LOP node to hide or delete selected instances.

Wed. February 26, 2020
18.0.393

The base class for Python-based PDG nodes is now a new-style Python class definition.

Wed. February 26, 2020
18.0.393

USD Render TOP:

  • added support for reporting multiple outputs per frame.
  • added new parm 'Create Husk Command Attribute' whichattaches the full husk command to a string attribute.
Wed. February 26, 2020
18.5.134

USD Render TOP:

  • added support for reporting multiple outputs per frame.
  • added new parm addhuskcommand which attaches the full husk commandto a string attribute.
Wed. February 26, 2020
18.5.134

USD Render TOP:

  • added support for reporting multiple outputs per frame.
  • added new parm addhuskcommand which attaches the full husk commandto a string attribute.
Wed. February 26, 2020
18.5.134

USD Render TOP:

  • added support for reporting multiple outputs per frame.
  • added new parm addhuskcommand which attaches the full husk commandto a string attribute.
Wed. February 26, 2020
18.5.134

USD Render TOP:

  • added support for reporting multiple outputs per frame.
  • added new parm addhuskcommand which attaches the full husk commandto a string attribute.
Wed. February 26, 2020
18.5.134

Fixed a bug reporting attributes from job scripts for batch subitems.

Wed. February 26, 2020
18.5.134

Fixed a bug reporting attributes from job scripts for batch subitems.

Wed. February 26, 2020
18.5.134

Fixed a bug reporting attributes from job scripts for batch subitems.

Wed. February 26, 2020
18.5.134

Fixed a bug reporting attributes from job scripts for batch subitems.

Wed. February 26, 2020
18.0.393

Fixed a bug reporting attributes from job scripts for batch subitems.

Wed. February 26, 2020
18.0.392

Added a Skew Angle parameter to the RBD Material Fracture's wood material to allow for cuts to be rotated around the vector perpendicular to the wood grain direction.

Wed. February 26, 2020
18.0.392

RBD Material Fracture now expose the Fracture IDs for wood, glass and custom materials, for user control over the generated group names.

Wed. February 26, 2020
18.0.392

LOP Constraints emit warning and bypass operations when no target is specified to avoid unexpected results.

Wed. February 26, 2020
18.0.392

The LOP Scene Viewer now respects the Edit->Preferences->Notifications settings.

Tue. February 25, 2020
18.5.133

The LOP Scene Viewer now respects the Edit->Preferences->Notifications settings.

Tue. February 25, 2020
18.5.133

The LOP Scene Viewer now respects the Edit->Preferences->Notifications settings.

Tue. February 25, 2020