COPs Mega File
Film/TV , Gamedev , Motion Graphics

This project file is a COPs mega file containing a diverse set of procedural texture setups. It includes a variety of height maps and texture compositions, perfect for generating detailed surfaces for different environments and objects such as:

Glass & Metal Textures: Chalice and whisky glass height maps, rust, and geo-to-texture setups Organic & Sci-Fi Textures: Alien egg textures, cave surfaces like gold coins and rock faces Architectural & Industrial Textures: Prison rebar and stone walls, space padding and rubber floors Street & Urban Textures: Mosaic, stone walls, rooftops, and tire patterns

You can also view the presentation from Nikola at a past Belgrade HUG event here:

https://vimeo.com/1064853515

(9 responses)

CREATED BY

NIKOLA DAMJANOV

Game artist by day, procedural tinkerer by night.

More from Nikola Damjanov

COMMENTS

  • Jackatack 5 months, 3 weeks ago  | 

    amazing work

  • ChewyPixels 5 months, 3 weeks ago  | 

    Awesome, thank you!

  • Mike_A 5 months, 2 weeks ago  | 

    Many thanks Nikola! I've been looking forward to this ever since your talk!

  • smajdumirka 5 months, 2 weeks ago  | 

    When I open this file I dont see anything, even tho I create new object I dont see it. I can only move it with transform. But I dont see anything. Please help

    • khomatech 5 months, 1 week ago  | 

      @smajdumirka set update mode to Auto.

  • ForcyCMLT98n 5 months ago  | 

    The height slider in the material preview is doing nothing! When I apply those materials, I get a crash! Is it ok?

  • knockflakes 2 months, 1 week ago  | 

    That`s awesome!!! Really useful and it`s real fun playing around! Thänx a lot!!! Less fear from COPs now :)

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