VOPs shaderball request
3136 2 0- Siavash Tehrani
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- JColdrick
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It's tough to bypass VOPs…they're really just an interface to writing out a program - it's not a pipeline like the rest of Houdini is… In SOPs, for instance, there's a tangible path that data passes through and is massaged by the OPs. In VOPs, the entire net is taken, evaluated, source code is generated, compiled and run. That's why you can't have, say, $F as an expression in there.
That doesn't make bypassing impossible - just really slow and probably doable in some cases but not in others.
Cheers,
J.C.
That doesn't make bypassing impossible - just really slow and probably doable in some cases but not in others.
Cheers,
J.C.
John Coldrick
- Siavash Tehrani
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- 711 posts
- Joined: July 2005
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