Millions of particles w/ ROP sim time

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I did Peter Quint's Millions of Particles tutorial in Vimeo and now in the simulating/writing out geo cache files. My concern is it's been going for 25 hours and the files being written out are being overwritten every 1 hour. Is that normal? Here's what I have:

My machine: q6600 2.4ghz quad w/8gb of. Yes, it's pretty old =]. Windows Task Manager reads CPU Usage: 26/55%, Physical Memory 30%. I may have missed a setting in Houdini that allows a greater use of resources?

The 40- frame scene has 500,000 partciles at constant birth. Interacting particles with mass. Same particles in a smoke field. ROP: geometry with 5 wedge.

Hoping for someone to say I missed a parameter or machine is running as expected. Thanks!
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well if the same file is being written over make sure your sim file output is correct and using frame padding in the file name ie $F4.

PS 25hrs seems a bit much

rob
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circusmonkey
well if the same file is being written over make sure your sim file output is correct and using frame padding in the file name ie $F4.

PS 25hrs seems a bit much

rob

in the geo ROP, i have output file as: $HIP/geo/particles.$WEDGE.$F.bgeo. Also in the directory-/geo, there's 200 files files. The files are re-overwritten in a sense that…
particles._wedge_seed_5.000000.39 ‘s date modified is 4:33 pm
particles._wedge_seed_5.000000.40 ’s date modifid is 4:34 pm ( this was 3:23pm a moment ago)

Is that cycle of over writing files normal/?
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'hoping someone can look at my scene file before I cancel it. Thanks for the help guys.

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1m_002.hip (963.0 KB)

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Well as a test why not render the shot with 50 particles instead of half a million.

rob
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yes, i think i have to concede to that solution. i was thinking it sim for 24 hours, why stop it - but now its still going.

thanks
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