dynamic release dop using bullet

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dynamic release dop using bullet
Hello everyone , I want to ask if there is any possiblity to dynamicly release dop objects in bullet enviroment. I use animated cubes colliding with a box ,and want to use color infomation controling the active group. I find this post:
http://forums.odforce.net/index.php?/topic/13378-gradual-fall-of-objects/page__hl__dynamic [forums.odforce.net] resease __fromsearch__1
But it is not working,(I am new to python and want to use node based work flow) hope you can offer some help:-)

Attachments:
boxes.hipnc (224.0 KB)

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It looks like the null object that the boxes are glued to needs to be Solved on Creation Frame. I modified the fixed file from that odforce thread to do what they accomplished.

Bullet is kind of funny sometimes

Does that help?

Attachments:
bullet_glue_sops_activation.hipnc (253.7 KB)

I'm o.d.d.
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Thanks I will try it soon!
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hello goldleaf
It seems that it is not I want to solve, to be more pricise, animated boxes should be dynamicly reseale by touch the ground.I post my sence based on your solution. Hope everything will get better!

Attachments:
bullet_glue_sops_activation_modified.hipnc (274.6 KB)

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