Hi,
if you look the attached file… why is the fluid falling through the collisionObject?
But when i select the sphere, inside the collisionObject, it is working correctly.
I was trying to make water mill and was a bit surprised to se that the water was falling through
Fluid not colliding
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KiLa
But with the orginal thickness and collision divisions 100x100x100 (staticObject1 - Collisions - Volume - Divisions) and min substeps 2 (fluidsolver1 - Advanced - Min Substeps) it didn’t
Yea, it's not about the collision object divisions, it's about the collision object's thickness compared to the resolution of the fluid.
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