pic expression trouble

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Hi,

I have a geo which hav UV projected by Camera and I am trying to get the uv attribute to point Cd.
Used pic expression but it doesn't seem to work properly.


attached hip file avilable

Attachments:
2.png (60.3 KB)
1.png (32.8 KB)
picTest.hip (1.1 MB)

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The weird result is due to your shader, more specifically the OpenGL part of it that is adding the point color to your texture color.
Other than that, it's working as expected.

Cheers
Toronto - ON
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okay, how would I fix that?

cause I am trying to emit particle from that so the particle that emit from the point could grab the color.

Thanks!
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If you got color attribute on the points of your emitting geo, the particle emitter picks it up by default.
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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point(“../attribcopy1”,$PT , “uv” , index)
Tried that earlier.
It came out like this..
which have wrong color space.

Attachments:
Screenshot.png (28.9 KB)

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colormap in vop helped this issue!
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