WIP modeling a Tank in Houdini

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My desktop has been rendering for 400 hours on a FLIP fluids sim + my country is eliminated from the European Cup football so I felt like modeling these past couple a days untill my FLIP render is complete so this is just a small in-between project.. I will finish it + uber high res textures.

I never tried modeling in Houdini.. my conclusion is that its not that bad as they say!

Total modeling time so far is roundabout 15 hours..

I hope you guys like it!
When its done I will post the full model + textures for free on the forum to play with in Houdini for rigging/animation/simulation purpose..

Feedback + tips Always welcome..

**some questions concerning workflow**

Is there a shortcut to template a node? I use “1” to turn a node visible.. would like to have a keyboard shortcut for templating a node..

Attachments:
merkavaMK3_010.PNG (579.2 KB)
merkavaMK3_009.PNG (603.9 KB)
merkavaMK3_008.PNG (265.3 KB)
merkavaMK3_007.PNG (243.2 KB)
merkavaMK3_006.PNG (257.4 KB)
merkavaMK3_005.PNG (246.4 KB)
merkavaMK3_004.PNG (324.5 KB)
merkavaMK3_003.PNG (442.1 KB)
merkavaMK3_002.PNG (370.6 KB)
merkavaMK3_001.PNG (388.9 KB)

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johnnycore
Is there a shortcut to template a node? I use “1” to turn a node visible.. would like to have a keyboard shortcut for templating a node..

Right-click on any node, and move your mouse to “Toggle Template” but HOLD DOWN Ctrl+Alt+Shift before releasing the mouse button. Now assign it a hotkey of your choice (eg. 4).

To speed up modeling workflows, you can also assign keys to create commonly used nodes as well.

Nice work, BTW
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Thanks!

I will check it out as soon as I get home..
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