Hello guys!
I hope anyone can help me?!
I have the following question: It is possible to assign two materials on one object on his specific faces/primitives and render both in the same time?
For example: A box and one of the side has other material than the other one(s) when I click render button then I want see all assigned materials.
The Merge-Node at the moment is not really satisfied because it get a second object which is the copy of the first one in the same place (overloading).
Possible assign two materials on one object?
2039 2 0- Go_Da
- Member
- 2 posts
- Joined: July 2012
- Offline
- circusmonkey
- Member
- 2624 posts
- Joined: Aug. 2006
- Offline
- Go_Da
- Member
- 2 posts
- Joined: July 2012
- Offline
-
- Quick Links