I get this warning with my cloth solver all the time, what does it mean? Please, no funny answers…
Should I be worried about it?
Cheers
Ignored polygon that have same point in multiple vertices
3141 6 1- rafaels
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Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- zarti
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- rafaels
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Nice try!
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- zarti
- Member
- 330 posts
- Joined: July 2007
- Offline
- rafaels
- Member
- 696 posts
- Joined: March 2009
- Offline
zarti
pardon , couldnt resist ..
No worries, humor is welcome!
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- eetu
- Member
- 606 posts
- Joined: May 2007
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- rafaels
- Member
- 696 posts
- Joined: March 2009
- Offline
RIGHT!!! Polydoctor found the messed up vertices and got rid of them!
I don't get the warning anymore and would dare to say it's working faster… although not scientifically proven!
Cheers
I don't get the warning anymore and would dare to say it's working faster… although not scientifically proven!
Cheers
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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