Using point velocities to move fluids

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So I am playing around with using houdini to force smoke to take on shapes and flow where directed. While I think I have figured out how to control shape to a large extent by controlling the temperature and diffusion I keep getting wierd results when I try to use custom velocity fields to control the movement. In this case I want the velocity field to be blasting the smoke at a pretty high velocity, however I can never seem to get the smoke moving any faster then normal. Also if I set the velocity fields to copy in the simulation the smoke does not seem to move. Any ideas what I'm doing wrong?

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volume control Test.hipnc (946.8 KB)

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you have your velocity volumes named N, so it doesn't bind it currently to velocity

so either put N into source_density_from_box/SOP to DOP Bindings/Velocity Volume
or change name of the volume in /obj/box/create_vel_volume1/Velocity Volumes to: vel
Tomas Slancik
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Method Studios, NY
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Doh! Should have seen that. Thanks!
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