Texture Offset and Scale for Sprites

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Whenever I am working with sprites, as soon as I enable Texture Offset or Texture Scale, my chain breaks. Other parameters of the sprite node work. Does anyone know why these tools don't work? I want to tie the offset of a image to an expression, but these parameters don't seem to work. Any advice would be much appreciated! Thanks.
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Which parameters are you talking about? Which node type?
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I have a basic emitter, emitting particles upwards. I can successfully apply sprites as the image for the particles, I can rotate and scale those sprites, I can tie them to expressions, etc. But when I try to enable the texture size or texture offset parameters, the simulation disappears. Any ideas?

Thanks!
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