cling cling would be my new bling-bling! :)

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…if it were there! Could we have cling “back” in the new dop-pop some time in the future, pretty please?

In the meantime, I'm open to any suggestions that don't involve point cloud lookups or manually “advecting” particles (or circumventing the pop solver in any way). Along the lines the manual suggested, I'm experimenting with adjusting the velocity and/or force vectors to always have a direction that won't cause the particle detach from the surface, but it's intricate business…

So… 1) pretty please 2) thanks in advance!



cheers
Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX

qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
https://www.facebook.com/qLibHoudini [www.facebook.com]
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