How to get Max and Min from Ramp Parm(Sprine)

   2568   3   1
User Avatar
Member
25 posts
Joined: Jan. 2011
Offline
Just got some idea using Ramp Parm for altering start and end of particles forming and affect them Max and Min. I know that parm VEX has Key Position & Key Value, which are float array. Is it possible to use it for phasedly adjusting? Or any other options?
User Avatar
Member
110 posts
Joined:
Offline
There is a Min and Max vop and vex command that should give you what you want.
User Avatar
Member
25 posts
Joined: Jan. 2011
Offline
Thank you Ratmann but I cloudn't get your idea…
Does it mean controlling float array data with vex script? It seems Min & Max VEX don't work with float array in Ramp Parm…
User Avatar
Member
2624 posts
Joined: Aug. 2006
Offline
auratuslemma
Just got some idea using Ramp Parm for altering start and end of particles forming and affect them Max and Min. I know that parm VEX has Key Position & Key Value, which are float array. Is it possible to use it for phasedly adjusting? Or any other options?

Maybe you just need a fit vop with a start / end frame parameter values to create an attribute that's 1 or zero between a frame range.

Rob
Gone fishing
  • Quick Links