Subdivision on polygon meshes imported through Alambic?

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Hello gang, sorry if the question seems obvious but I'm an absolute newbie here 8)
I would need some help with imported Alambic… I imported a whole XSI scene with multiple models that contain simple polygon meshes (low poly modeling).

I don't know what's the matter but I can't subdivide them in Houdini. I'm not trying to simply increase the polycount, I want a non destructive subdivision on these meshes just like in XSI.

So here is what I tried:

If I create a cube polygon mesh, I can go to parameters > render > display as = subdivision surface.
But on this imported Alambic geometry, this drop down is not available.
Do you have any idea why?

Thanks guys,
Gz
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grendizer
Hello gang, sorry if the question seems obvious but I'm an absolute newbie here 8)
I would need some help with imported Alambic… I imported a whole XSI scene with multiple models that contain simple polygon meshes (low poly modeling).

I don't know what's the matter but I can't subdivide them in Houdini. I'm not trying to simply increase the polycount, I want a non destructive subdivision on these meshes just like in XSI.

So here is what I tried:

If I create a cube polygon mesh, I can go to parameters > render > display as = subdivision surface.
But on this imported Alambic geometry, this drop down is not available.
Do you have any idea why?

Thanks guys,
Gz

I have noticed, if you import an animated alembic, you pretty much cant use modeling sops on it, even if you unpack the geo (which actually makes sense, doesnt it?). I suppose your problem has the same cause..
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rewrite your alembic file as a bgeo sequence and reload it with a file sop
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put a convert node convert it to a regular geo, then you can do whatever you want
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Thanks for the answer and sorry for the outrageous delay file sop worked!!!!
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Hmmm I'm back because, once again, I'm confused here.
So the XSI scene imports fine and I can subdivide its multiple objects, but… I can't select anything! It's like the “file” node is only refering to an external alambic file that can't be altered…. How can I select things and start working on them?
Thanks :?
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Just load as Houdini geometry.
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I don't see this option…
Well now I used FBX and it works better. I just get the geometry but at least I can start working on this scene LOL
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