anyone know? i've been poking around hou.SceneViewer
but cant find a way to write out whats in the viewport.
does the flipbook button in the viewport still use viewwrite?
hom equivalent of viewwrite
4519 6 3- sdugaro
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- graham
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- sdugaro
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viewls returns things like this:
Build.pane2.world.persp1
i can get the desktop name, pane name, and
viewport name in hom, but what is the ‘world’
in this string.
im assuming that viewwrite needs this to
be fully resolved this way. and while i could
use viewls, im wondering how to get this
from the pane in hom.
Build.pane2.world.persp1
i can get the desktop name, pane name, and
viewport name in hom, but what is the ‘world’
in this string.
im assuming that viewwrite needs this to
be fully resolved this way. and while i could
use viewls, im wondering how to get this
from the pane in hom.
- sdugaro
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- koen
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Not of any help, but I guess you came across this in the geometryViewport:
saveFlipbook(self, file_name, only_at_keys=False, append_to_sequence=False, frame_range=None, frame_increment=Non, res=None, audio_file_name=None, audio_sync_time=None, spool_dir=None, object_mask='*', initialize_sim_nodes=False)
This feature is not yet implemented
(File_name can be ip or md.)
I assume this is to be the hom equivalent of viewwrite.I have been hoping for a while now sidefx would implement this, I guess the more voices the bigger the chance.
Cheers,
Koen
saveFlipbook(self, file_name, only_at_keys=False, append_to_sequence=False, frame_range=None, frame_increment=Non, res=None, audio_file_name=None, audio_sync_time=None, spool_dir=None, object_mask='*', initialize_sim_nodes=False)
This feature is not yet implemented
(File_name can be ip or md.)
I assume this is to be the hom equivalent of viewwrite.I have been hoping for a while now sidefx would implement this, I guess the more voices the bigger the chance.
Cheers,
Koen
- redpaw
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