Good day. Any tips on shading wet fur? I mean soaked like taking a shower. So far I'm getting very nice results as dry fur.
Should I apply a mantra surface, or stick with the default hair shader.
I'm having trouble getting the water layer.
Maybe I need to render the hairs as tubes. How do we do that? Would I have to create a new fur procedural ?
At the moment I'm using pbr which gives me decent render times and results for dry fur. Should I try deep shadows?
BTW I'm using H 13, because v14 is unbearably slow for combing.
Any tips would be much appreciated.
Wet fur
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- Werner Ziemerink
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- pelos
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