Load digital asset c4d .hdanc
4357 6 1- Joseph Langdon
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- Joseph Langdon
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- mandrake0
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for creating assets that work with the engine you need a houdini / FX or houdini indie. the apprentice digital assets wont work with the engine.
you can get a 30 day trial when you follow these instructions:
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=39229 [sidefx.com]
you can get a 30 day trial when you follow these instructions:
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=39229 [sidefx.com]
- Joseph Langdon
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- 23 posts
- Joined: June 2015
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- Joseph Langdon
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- 23 posts
- Joined: June 2015
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- Joseph Langdon
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- AdamT
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The filename is noncommercial (nc suffix). If that's what the version of Houdini you're using outputs, then it's pretty much a no.
Apprentice saves this format. Indie and above save their own formats.
Note also, and assuming you have a 15 day eval of Houdini FX for example, importing (or copy-pasting even) assets created in Apprentice, will turn the project into a non-commercial project, and all files exported from that project thereafter are noncommercial. There is a warning that this will happen when you attempt it.
Regardless, you can tell what you have from your saved project's filename:
A Houdini/FX project filename extension is .hip
An Apprentice project filename extension is .hipnc
Apprentice saves this format. Indie and above save their own formats.
Note also, and assuming you have a 15 day eval of Houdini FX for example, importing (or copy-pasting even) assets created in Apprentice, will turn the project into a non-commercial project, and all files exported from that project thereafter are noncommercial. There is a warning that this will happen when you attempt it.
Regardless, you can tell what you have from your saved project's filename:
A Houdini/FX project filename extension is .hip
An Apprentice project filename extension is .hipnc
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