procedural pool table
2041 5 0- Andrew Timms
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- Joined: Oct. 2015
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I am very new to Houdini and I am trying to create a pool table which can be essentially dragged into a desired shape where the pockets, cushions etc. will align themselves correctly so you can make whatever shaped table you want with ease. I have been using sweep to sweep the pockets and create the base for the table however I wasn't sure of you could use sweep on more than two objects as it doesn't seem to work as there are only two inputs on the node.
- goldfarb
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- 3456 posts
- Joined: July 2005
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- Andrew Timms
- Member
- 5 posts
- Joined: Oct. 2015
- Offline
- goldfarb
- Staff
- 3456 posts
- Joined: July 2005
- Online
- Andrew Timms
- Member
- 5 posts
- Joined: Oct. 2015
- Offline
- Andrew Timms
- Member
- 5 posts
- Joined: Oct. 2015
- Offline
hey thanks for the link, i am trying to loft/extrude a box or ideally a shaped curve around another curve to create the cushions but i am having trouble doing so. in the image i have used path deform on a box but for some reason the faces go mental and there are no edges to the polygons not sure how to fix it.
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