UV Image Export size...

   2275   4   2
User Avatar
Member
59 posts
Joined: Oct. 2010
Offline
Just a quick question about the UV image export size in Houdini Apprentice and Indie. I take it that in Apprentice the size is limited to 512 x 512? Is that the case in the Indie version as well?
User Avatar
Member
453 posts
Joined: Feb. 2013
Offline
If you tell me how you do it, I can test to make sure, but I think there's no limit for still renders on Houdini Indie.
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=219&Itemid=382 [sidefx.com]
User Avatar
Member
59 posts
Joined: Oct. 2010
Offline
DASD
If you tell me how you do it, I can test to make sure, but I think there's no limit for still renders on Houdini Indie.
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=219&Itemid=382 [sidefx.com]

Just create a box, dive into the box SOP lay down a uvunwrap node then right click on the uvunwrap node, select save and then Texture To UV Image. A box pops up allowing you to set the size, name and location of the image. For me using Apprentice it only saves out images up to 512x512. If I set the size to 1024x1024 it will not save anything out.
Edited by - Dec. 9, 2015 10:54:40
User Avatar
Member
453 posts
Joined: Feb. 2013
Offline
Cool, learned something new…
I had no issue going to 4096x4096 (png). So I'm quite sure it's unlimited.
User Avatar
Member
59 posts
Joined: Oct. 2010
Offline
DASD
Cool, learned something new…
I had no issue going to 4096x4096 (png). So I'm quite sure it's unlimited.

Thanks for the feedback must be just a limitation in the Apprentice version that the Indie version does not have.
  • Quick Links