I try to set a fluid as the the input but getting:
// Error: file: FProgram Files/Side Effects Software/Houdini 15.0.393/engine/maya/maya2014/scripts/AEhoudiniAssetTemplate.mel line 628: Selection has no supported object that can be used for input. //
If I do the same thing for a poly object it works as usual.
fails to plug in fluid object
2969 4 2- kahuna031
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- awong
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- kahuna031
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- awong
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I was thinking maybe you can convert fluid into particles, and input particles into Houdini Engine. Particles can only seem to read the fluid's velocity data easily. However, there doesn't seem to be an easy way for particles to read the density and other grids.
If you only need velocity, then this workaround might be possible.
If you only need velocity, then this workaround might be possible.
Andrew / アンドリュー
- kahuna031
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That's exactly what I said. Turns out there was a script (https://www.youtube.com/watch?v=BwuDtaoWaSw). [youtube.com] It looks rather clumsy against a Houdini solution but I get why volumetrics inputs isn't the highest priority.
B.Henriksson, DICE
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