Learning VEX & VOP.

   2481   3   1
User Avatar
Member
57 posts
Joined: March 2016
Offline
Hi, I'm currently learning about VEX & VOPs so far. So what I'm trying to do is to achieve a similar wave-like animation on the sphere red primitive faces. I tried using set() function on the boxes, it's on the point position and not the prim-face. So how do I place the boxes on the primitive faces that I group and extruded?

Reference: http://beesandbombs.tumblr.com/post/107347223679/columns [beesandbombs.tumblr.com]

Following his method: http://forums.odforce.net/topic/24056-learning-vex-via-animated-gifs-bees-bombs/?page=1 [forums.odforce.net]

Attachments:
SphereWave_V01.hip (96.5 KB)
SphereWave_RP_4.JPG (246.7 KB)
SphereWave_RP_2.JPG (216.2 KB)

Just a student learning Houdini
User Avatar
Member
1743 posts
Joined: May 2006
Offline
I think I understand what you're after; try this. You can achieve that effect in way less nodes.

-matt

Attachments:
spherewave_v02.hipnc (70.6 KB)

http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
1743 posts
Joined: May 2006
Offline
Heh, its a really fun idea.

Added controls for speed and to drive the frequency of the sine wave:

Attachments:
ball_extrude.gif (2.3 MB)
spherewave_v03.hipnc (73.8 KB)

http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
57 posts
Joined: March 2016
Offline
Thanks! This is what I wanted to achieve
Also thanks for all the VEX examples you've made so far.
Just a student learning Houdini
  • Quick Links