Hi all.
Im trying to do something very simple and stuggling.
I have a curve with a number of points. Im using a transform to move it and I want to form a new piece of geo that bridges the orignal curve to the new curve point to point, like a maya loft.
I have tried a number of nodes including loft, skin, sweep, creep and rails and none seem to be giving me the results I'm after.
Any help would be appreciated
Ta
Tim.
Lofting 2 curves to create a new peice of geo.
7685 5 1- timcivil
- Member
- 8 posts
- Joined: May 2016
- Offline
- timcivil
- Member
- 8 posts
- Joined: May 2016
- Offline
I think the node I am after is the skin node with the U cross-sections set to 0.
However the in a simple setup with 2 default lines each with a point at each end and slightly offset from each other, when plugged into a skin node the second curve gets moved up to that the resulting plane is not square.
Anyone know why this is?
Ta
Tim.
However the in a simple setup with 2 default lines each with a point at each end and slightly offset from each other, when plugged into a skin node the second curve gets moved up to that the resulting plane is not square.
Anyone know why this is?
Ta
Tim.
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
- sl0throp
- Member
- 258 posts
- Joined:
- Offline
- timcivil
- Member
- 8 posts
- Joined: May 2016
- Offline
- timcivil
- Member
- 8 posts
- Joined: May 2016
- Offline
-
- Quick Links