Controlling multiple VEX SOP's from a single control

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I have a VEX SOP that has a float parameter. I have dropped multiple instances of the SOP into a geometry node. Right now in order to adjust the parameters on the sops, I have to manually change each SOP. I would prefer to adjust the value from a single place, and have the value applied to each SOP.

Is there a way I can do this within a geometry object? I can't see any parameter node, nor do I see a way of connecting an input.

Thanks!
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Hi.
Dicide on one of the instances to be the master, right-click on the float paramter, select Copy Parameter, then go the each instance and select the same float, right-click and select Paste as relative reference. Houdini should fill in the value field with a path to the “master” parameter.
Or you can make a null SOP with a float parameter and make that the controller and have all the instances refrence the float on that null.

-b
Edited by bonsak - May 19, 2016 16:41:56
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Perfect! Thank you bonsak.
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bonsak
…then go the each instance and select the same float, right-click and select Paste as relative reference..
to save clicks you can as well multiselect all of them
then right-click on parameter and do Paste Copied Relative References To Selected
Tomas Slancik
FX Supervisor
Method Studios, NY
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Cool. I didnt know that.

-b
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