Hi all,
I am new to Houdini and learning.
I am looking to achieve the kind of effect given in the reference video below:
https://vimeo.com/100104687 [vimeo.com]
Check out the characters, they are made of grains and I am also looking for same/similar effect that can work with fluids as well.
Thanks in advance for your help. Hope to hear from you soon.
Regards
Poojan Shah
Convert Animated Character into Fluids
2315 3 0- shahpoojan23
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- Enivob
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For best performance write out the current animated character as a .bgeo.sc sequence then bring it back into a new geo object via the file node. Use that new geo as a fluid source for the shelf tools.
Edited by Enivob - June 4, 2016 08:51:03
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- shahpoojan23
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- Mr_Handes
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