Attach Geometry to 2 other Geometries

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Hello,

This might be a very basic question. How do you attach a geometry to 2 other geometries? I am creating a spring simulation where I have a “bob” that oscillates back and forth to rest. It is attached to a spring that is attached to the wall. I did this using the solver node and have the “bob” moving back and forth. I am recreating this simulation:


http://www.myphysicslab.com/spring1.html [myphysicslab.com]

I want to create a spring or coil where one end is attached to the “bob” and the other is attached to the wall. It will squash and stretch. I've tried different things like using the group node, fuse, object merge but I can't seem to get it to work. I'm hoping this is a basic thing that I am just not getting. Could someone please point me in the direction on how to do this? Thank you so much!
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For general topics you may want to try the Search bar along the top. I found this post by searching on the word “spring”.
https://www.sidefx.com/forum/topic/35105/ [sidefx.com]
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