Tutorial for creating FLIP VDB bubbles

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Hi
Trying to recreate something similar to this example

https://vimeo.com/109020378 [vimeo.com]

Plenty of tutorials on FLIP simulations as well as whitewater but haven't come across any that show how you would create bubbles beneath the surface, either from a falling object or pouring water.

Anyone?
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Hi, that looks cool , unfortunately there's never a tutorial for everything : ) I would look first at using the white water sim to create the particles for the bubbles and then somehow tie that to some spheres that use a Pscale based on age. Break the problem down into bit sized chunks. Have you thought about how your going to approach doing a small scale flip sim ?

Rob
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I wasn't aware that white water could be turned into particles; maybe I was
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